Design Principles Animation

You will create a Flash animation at least 120 frames long (12FPS) that shows two opposing DESIGN PRINCIPLES, the first design principle transforming into the second one. You can choose: BALANCE/EMPHASIS — Mostly about positioning and layout of elements HARMONY/CONTRAST — Largely about colors: do they blend in harmony or are they contrasting? UNITY/VARIETY — About objects: Are they all same/similar or

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Name Animation

You can animate your first name or a nickname. Make sure there are at least 6 “Letter Symbols” being animated. If your name is shorter than 6 letters, add some Dingbats (In your CArt1 folder, you have a file called dingbats.psd. Check that file to help select Dingbats.) To begin: Open a new file in Adobe Animate. Change the stage size

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Rolling Wheel/Movie Clip Symbol

This will be the class’s first use of MOVIE CLIP SYMBOLS in Adobe Animate. Up till now all our symbols have been Graphics. First, right-click on the background of the Stage and go to Document. You will see the properties for the movie. Change FPS (frames per second) to 12 fps, change background to blue. PART ONE: CREATE A MOVIE

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Face Animation

You will create a Face Animation. Your face will change expressions, look to the left and to the right, appear happy and then angry. Two things to focus on in this assignment: Re-using Graphic Symbols BUT Only One Symbol per Layer Being Expressive (Communicating) with Simple Shapes and Lines STEPS FOR FACE ANIMATION Leave the background layer blank. You will

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Falling Leaves Animation

You now understand the basic steps in creating a Flash animation: Create a graphic image/shape. Group it and Save as Symbol in the Library Place Keyframes on the Timeline Insert a Motion Tween/Classic Tween so Animate will create an animation between Keyframes An Instance = Keyframe + Symbol — you can use Transform or Properties on an individual Instance You can re-use

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Beginning Adobe Animate

We are beginning animations with Adobe Animate CC. Students will watch online Flash/Animate animations and receive hand-outs of Flash User Interface and Toolbar. On the back of hand-out please write the following Vocabulary Words: Vector vs. Raster Timeline Stage Library Toolbar Properties Palette Symbol Keyframe Motion Tween Shape Tween Loop Instance AT THE END OF THIS LESSON YOU SHOULD UNDERSTAND:

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Your Own Business

You will hand in a folder called 2lastnameBusiness that includes the following Logos, Business Cards and Ad Campaign. Remember the importance of HIERARCHY! (If your business is called “Joe’s Restaurant” make sure “Joe’s” is larger and more prominent than “Restaurant”.) First, create your own business. It could be a restaurant, an auto dealership, construction, personal training, or it could be

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Galileo Folder Cover

Each student will design Folder Covers for Galileo. Hand in what you have at the end of Friday this week. You can make one, two, three or four. But you must fully use the two hours of class time. This is the one time we are using a different setting for pixels per inch. Each file will be 1250px W

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Political Posters

What do you care about? Raise your voice about SOMETHING! Your choice — voting rights? evictions? war? refugees? hunger? income inequality? violence? the constitution? What else? There is a long tradition of Political Posters. Some are very famous. Can you express your opinions/ideas in a visual way? Choose One Topic/Opinion Create 3 Posters — each one 400pxW x 600pxHt, 72ppi, saved as

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Functional Design: Flags & Money

This week is about FUNCTIONAL design. If you design (and produce) a spoon or a table or a shirt, your finished product has a FUNCTION. Also, you must consider how the raw materials FUNCTION. (Raw Materials examples: spoon = metal; chair = wood; shirt = fabric) You will hand in a folder called 2lastnameflagmoney, include all the files listed below:

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